2. Regret overcomes you. Every attack that you receive makes you lose one life orb. By the end of the game, boss attacks that would have taken half your health bar are doing only a tiny fraction of the damage. Your Guilt Level reaches the maximum once you fall in battle. All rights reserved. Overall, I would rate this the easiest Penance to complete: the upside of having a bottomless mana reserve more than outweighs the downside of not being able to heal normally in many cases, and while it will make some bosses more challenging, access to spammable invulnerability will trivialize others. *It's a little hard for me to provide a difficulty rating for this Penance. Though personally Unwavering Faith, with the fervour regen, is my favorite Penitence. I would also keep on mainly defensive beads, since maintaining your health is going to be your biggest concern here. After doing it myself, if you plan to beat the game in each Torment, my advice is to do them in clockwise order, starting with: In this mode your fervor constantly regenerates, but sword does half damage and taking damage knocks your fervor down, which means you're spending most of your time dodging and casting spells. Once you've built up a sufficiently large fervor bar and collection of upgraded flasks, you can switch over to the Tiento. you cant upgrade your attacks, you only rely on some beads with drawbacks. You will also get The Path of the Unworthy achievement and the true Apostasy Skin as rewards. Penance of the Unwavering Faith (aka: the Ranged build), Minor: Taking Health damage also decreases Fervor, *** The Bleeding Miracle (Mea Culpa ugrade), ** Heart of Smoking Incense (sword core), Debla of the Lights (prayer), Lorquiana (prayer). The Order of the True . I learned the hard way that in this mode, while the Immaculate Bead does prevent you from getting guilt, you do NOT retain your souls and have no way to recover them if you die with it. Switch between Debula of Lights and Lorquiana for your prayers, Debula melts bosses and Lorquiana is useful for taking out enemies at range. The Three Penitence systems offers three distinct ways to play Blasphemous. Community content is available under CC BY-NC-SA 3.0 unless otherwise noted. The fervor regeneration rate is impressively rapid and encourages increased prayer usage, but it's not nearly sufficient to allow you to spam spells the way you can with True Guilt's Fervor Flasks. With the Health Orb system, if you haven't healed in a while, any healing will instantly restore an Orb (still not 100% on how this works, but subsequent healing tends to take longer/more strikes to fill additional orbs after the initial one). IT IS A DEPOPULATION PROGRAM AND IF YOU TAKE THE VACCINE YOU ARE TAKING AN MRNA GENE EDITING SERUM. You look at the regenerating fervor and think: "ah, I get it, this is the Wizard build!" The other effects of this Penance (ie, the increased penalties for death) are inconsequential and will barely effect your game (be warned that tears of atonement will be permanently lost if you don't manually recover a guilt fragment before dying again - this loss happens even when using the immaculate bead or a confessor; tears of atonement aren't particularly valuable on a NG+ run, but this can be quite annoying if you aren't expecting it). So, chugging a flask will get you that initial orb, but the regeneration which follows is painfully slow, even with flask upgrades. In the early game you won't have the Fervor required to really spam the Tiento, so stick to the vampirism route. Every hit you take will deplete one orb, and to keep things interesting, all enemies will respawn every time you come back to an area. Blasphemous is a punishing action-platformer that combines the fast-paced, skilled combat of a hack-n-slash game with a deep and evocative narrative core, delivered through exploration of a huge universe comprised of non-linear levels, Press J to jump to the feed. Upon ascending a save file, the Penitent One will receive the Petrified Bell in order to access a new NPC, Jibrael in Petrous. (xd) its supposed to be punishing. N.2: True Guilt Penitence of the True Guilt. I picked the one with the hit points instead of the health bar. For more information, please see our Penitence of the True Guilt-Failure is unacceptable. Only the Unwavering Faith is kinda a "hard mode" among these 3 penitences because it made your normal attack weaker, and you can't actually spam prayers in the boss fight. I also found that my go-to Guilty Heart Tiento cheese strat was dramatically less effective than on the other Penance runs; that strat relies on heavily on your sword to do the damage (theoretically Ferverous Blood would work just fine, but in practice I found this difficult as I mentioned above), while your fervor is reserved purely for defense. The Stir of Dawn update is a major, free content update for Blasphemous and has varying release dates on various platforms. I was really hoping this thing would convert your health bar to Orbs, but no - it's just an added regen effect for your normal health bar. Meaning you can only take a certain amount of hits, no matter how hard or light they are, and healing flasks only gives you 1 back, and then an additional 1 over time as long as you don't get hit. and our ALL RIGHTS RESERVED. Keep in mind that doing a penance run needn't be a "True Torment." The Miracle will bestow upon you the choice of the Three Penitences. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. From what is shown so far, it would seem that the choice of Penitence the player makes will permanently change the rules of the game for that playthrough. As you gain Health Orbs, though this ratio decreases markedly - you can immediately improve your early game by equipping the Large Bead or Red Wax for an entire extra Health Orb, reducing hits to a quarter of your total health. Feels bad. I realized that the ng+ with no penitence is literal hell. Congratulations, you have just completed your first playthough and now you are considering doing a NG+ run. -Failure is unacceptable. Never realized it work like this. 2023 GAMESPOT, A FANDOM COMPANY. NPCs: Jailed Ghost overhaul, Jibrael, Nacimiento, Puppers of Albero, Rosary Beads: Token of Appreciation, Cloistered Ruby, Bead of Gold Thread, Cloistered Sapphire, and Fire Enclosed in Enamel. Privacy Policy. So, now that you've overcome your initial fears, which Penance to choose? Rewards the Suffering bead, which makes Bile Flasks heal you continually until you take damage. Nothing can ease your pain. Happy hunting! Blasphemous Endings - Ending A. Blasphemous is a punishing action-platformer that combines the fast-paced, skilled combat of a hack-n-slash game with a deep and evocative narrative core, delivered through exploration of a huge universe comprised of non-linear levels, Press J to jump to the feed. Rewards the Sorrowful bead, makes your health flasks give you fervor. Scan this QR code to download the app now. Obviously, you are going to want to have upgraded Mea Culpa so that you can use the Bleeding Miracle technique. Get hit, lose an orb - doesn't matter how much "damage" you receive, as far as I can tell. I ended up swapping out Tiento for a maxed-out Delba of the Lights or Lorquiana and going full offense for a number of late game bosses. I've already beaten Ten Piedad, Tres Angustias, and the first Amanecidas (the axe one). It's also optional to abstain from taking a penitence. It's the bosses, as usual, that are the real problem. Now however doing the guilt penitence, I am struggling even against regular enemies. -Your mind is stronger, your determination an endless supply of fervour. Each feature a set of hand-crafted animations that rival that of the Penitent One. It actually balances the game pretty well. Upon death, all Tears of Atonement are placed on your Guilt Fragment. They present the greatest challenges in the game and will push the Penitent One to their limit. well tiento can only be aquired if you save cleofas , which can only be done after 80% of the game is done. Did we get a new patch recently? Actually, True Guilt turns out to be absurdly broken. Some of these cookies are essential, while others help us to improve your experience by providing insights into how the site is being used. Liking Blasphemous on Facebook. Having this for a Bleeding Heart run, for instance, would mean you could generate fervor without having to sacrifice an entire Orb. Guilt Challenge Rooms. Jibrael is the condemned harbinger of the Amanecidas and a key NPC in The Stir of Dawn questline. Normally, whenever you die on this penitence, you leave all your tears of atonement as a Guilt Fragment at the place you died at (Dark Souls style), but if you die with the Immaculate Bead equipped, said Guilt Fragment doesn't appear, thus ripping you off every tear you had, which is unfair. Requires Weight of True Guilt to enter after destroying the statues. Given these limitations, the best tips I can think of . Every attack that you receive makes you lose one life orb. Thank you, I came to this thread to search for this exactly. Debla seems to be the strongest prayer, I almost exclusively used it on bosses with Penitence of Unwavering Faith. The Amanecidas New Game+ & The Stir of Dawn questline only. Feature better anticipation and recovery times (Also in NG). This update provides new bosses, areas, tweaks to the base game, a new game+ mode, and a completely new quest. Instead, you are going to want to make use of the Heart of Smoking Incense, which not only jacks up your prayer effectiveness, but significantly increases the damage of Ferverous Blood attacks (I really, really wish someone had told me this before I had completed 2/3 of my run.) Welcome to the second of our community blog posts that will focus on giving you a first look into different areas of Blasphemous: The Stir of Dawn, a free DLC thats arriving on August 4th for all owners of Blasphemous on Steam, Nintendo Switch, PlayStation 4 and Xbox One. Below are the descriptions of each of the Penitence options revealed in the trailer. It helps if you got most of the upgrades and beads in your first playthrough. Having your sword do half damage looks annoying on paper. I've already beaten Ten Piedad, Tres Angustias, and the first Amanecidas (the axe one). Lore To obtain forgiveness for the sin commited, the repentant must cleanse his soul with sanctifying grace through the suffering of his heart. It makes it harder than if you did? Blasphemous . For those looking to have a more Prayer focused, caster style build. IT WILL NEVER TURN OFF AND YOU WILL BECOME SICK AND EVENTUALLY EVERYONE WHO TOOK THIS VACCINE WILL DIE. Curious to know if others had the same experience or other advice. (Note, there are still some Bosses against which either the Saeta or offensive prayers like Debla of the Lights or Lorquiana are preferable, so the Tiento isn't always going to be the optimal choice - depends on the threat you are facing). To start things off on your journey toward Dawn we will be focusing on the following for todays post: Whilst we shall be sharing useful information from our tomes of forbidden knowledge, we will be leaving some surprises and secrets for you to discover as you play through The Stir of Dawn yourself, SPOILER WARNING GAMEPLAY & BOSS DETAILS. Your Guilt Level reaches the maximum once you fall in battle. An impediment, but one that can be overcome with good ranged attack and prayer usage. Upon death, all your Tears of Atonement are placed on the Guilt fragment. Click here to read more. Of the two strategies, the latter is probably the more effective strategy, provided you have access to the Tiento to your Thorned Hairs. (You can pause and switch between the two prayers as needed (Tiento to protect, Saeta to heal), but personally I found this awkward and generally had better results deciding on one prayer and sticking with it.). Enemies will respawn every time you reenter a room. Enemies respawn more frequently. Unlike the other Penances, you can heal normally so the Saeta Dolorosa, Tiento to her Thorned Hairs, and the Molten Heart of Boiling Blood are not nearly as critical to an Unwavering Faith run (though they can still be useful to have). Every attack that you receive makes you lose one life orb. As with True Guilt's Bile Flasks, it starts out being a disadvantage but slowly morphs into an advantage as your health increases. This is the "Wizard" build, and as we all know, wizards are quadratic; your start will be a bit rough, but by the end game you'll be a spell-slinging powerhouse. Great boss longevity. If you find yourself in this position, then I have good news for you: this little guide will show you the way! They will definitely have to nerf Debla, Tiento and Saeta Dolorosa if they plan to add further content to the game, because it's obvious that after NG+ there are multiple combinations with those players that make even the hardest of bosses way too easy. -Your sword arm weakens, Mea Culpa attacks are half as effective. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Whilst your foes have grown stronger, so have you! Well this was intended to just be a brief guide, but the write-up ended up taking longer than expected. The world is permanently shattered due to the actions of those that came before, and the player must navigate through this wasteland of despair. Like with the actual Penance, if you get hit the regen stops, so it's of somewhat limited utility. Actually, it's pretty simple: you get 3 health orbs to start, and each orb is essentially a single Hit Point. That's why I called "penitence" I guess? They will respawn Every time you come back to an area. -Your sacred equipment is affected by the Miracle. Espaol - Latinoamrica (Spanish - Latin America). I've literally wasted 120k tears by commiting suicide of the ledge, in order to stain the bead to experience the Statues of Confessors' arenas (Not that I could spend these tears on anything at all, just the fact I wasted this much on nothing is stunning). Okay final notes, using Quicksilver to upgrade Bile Flask healing does affect the regen rate, with full upgrades it's about a couple of seconds per refill. Valve Corporation. The Penitent One is the last survivor of a congregation called The Silent Sorrow. Penances? Your health becomes based on hits rather than a bar, starting at 3 and capping at 9 (10 with red wax). -Your skin is torn, only your will keeps you going. (Besides, if you had such great reflexes, shouldn't you have just avoided being injured in the first place??) Perhaps the prospect of undertaking the game under these new and disadvantageous conditions is causing you anxiety and decision paralysis? Upon death, all your Tears of Atonement are placed on the Guilt Fragment.Regret overcomes you. Unfortunately, this is harder to do than it sounds, as getting your timing and range right take a lot of practice; that tiny delay on generating the projectile will often cause you to miss your window or just get you smacked upside the head, interrupting your attack. Appreciate this! Dont choose the penitence where your health biles are replaced with fervor biles. I did that one first and it was incredibly fun to use more prayers. Minor: Enemies respawn when you leave and then return to an area. -Your sword arm weakens, Mea Culpa attacks are half as effective. Blasphemous Wiki is a FANDOM Games Community. Having no access to healing consumables, however, will have a huge impact on how you play. All rights reserved. Penitence There are three penitences that can be obtained in True Torment mode: Penitence of a Bleeding Heart -Your skin is torn, only your will keeps you going. With your sword being cut to half damage by the Penance, however, this gap doubles to a whopping four times the damage - and the fervor regeneration basically allows you to fling projectiles at will without having to cut yourself (well, not as deeply you know what I mean: you don't need to sacrifice your heath to generate fervor). Statues of Confessors are statues that allow the Penitent One to expiate any Guilt he might have accumulated from dying, in exchange for Tears of Atonement. It's much more valuable to have lots of flasks to activate your lightning attacks, and because of your fervor regen (and the fact that you can ignore defense buffs and debuffs, giving you more bead flexibility and making the +damage sword heart have no downside) you heal yourself much more efficiently by going purely on offense with the lifestealing Prayer. Not strictly related to this mode but something to note: Okay so I finished Penitence of True Guilt, and again the rosary bead reward did not appear in my inventory afterwards. What's everyone talking about? You won't normally be able to spam the spell like you could with True Guilt* (more on this shortly), but getting hit while the prayer is active will not only stop you from losing an orb, but it will also stop you from losing the health regeneration effect from your Bile Flasks. As with True Guilt, your initial experience will be made harder by your limited HP. Respawning enemies is a minor annoyance, but doesn't present much actual difficulty to a veteran player. True Guilt is all about the Bile Flasks. Thanks! Only, turns out it's not, really. You will meet Jibrael early on in your NG+ playthrough, if you find him, and by interacting with him you will begin the DLC questline. I'm sure you all have your own thoughts, criticisms and alternate strategies on this subject; feel free to share them in comments below. Upon death, all Tears of Atonement are placed on your Guilt Fragment. 4. Between the Tiento and the Pelican Effigy you can basically make yourself invulnerable to damage for an entire boss fight, though getting the timing right on your flask usage and reapplying the Tiento can take a little practice. In the early game, even a "minor" hit - stuff like getting hit with a rock or bumping into an enemy for contact damage - will take a whole third of your life off. I've literally wasted 120k tears by commiting suicide of the ledge, in order to stain the bead to . I'm currently fighting the first DLC Boss on true guilt. Equip Molten Heart of Fire or whatever it's called, it gives you an orb back after you kill some enemies. IMO that doesn't have to be this way. Hall of the Dawning, and Ferrous Tree alongside new areas attached to old ones. It's also the only Penitence which encourages you to play different, not just "better". This will force you to. Personally, I found this Penance to be the most difficult of the three; while the fervor hit on taking damage was inconsequential 95% of the time, it was hard for me to adjust to using the projectile as my primary attack, especially against certain bosses, where melee often feels the more natural choice. The prayer Cleofas gives you, Tiento to Her Thorned Hairs, is priceless because it gives you temporary invincibility. Taking damage during the healing process will halt it. The Penitent One wields one weapon, a sword called the Mea Culpa and as you progress through the game, you'll be able to discover various items and . You're also immune to damage while casting Debula. The reward for completing this Penance is the useful Reliquary of the Fervent Heart prayer bead, which grants you continuous Fervor regeneration. From August 4th you will encounter new NPCs throughout Cvstodia. -Failure is unacceptable. Might be a good tradeoff if a boss is giving you trouble, but I found the damage upgrade heart too useful. Enemies continuously respawn? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I made the right choice as to which to do first. The damage suffered reduces your fervour stocks. Positive side is life leech and negative side is healing nerf while using bile flasks, which you do not use for healing this time, but for fervor regen. Valve Corporation. Having the Guilty Heart was still useful for allowing me to flip between Bile and Fervor flasks, but it wouldn't consider it at all essential for a Unwavering Faith run. Literally spent 30 minutes trying to kill Tres Anguistas. The biggest DPS boost in the game is by far flask drinking.. be sure to only upgrade them twice or thrice only as lowering the flask count even more plays against you since church damage is too good via flasks(or 0 times in bleeding heart playthrough). Under normal conditions, the Ferverous Blood ranged attack inflicts roughly double the damage a basic melee strike does. For those that see failure as unacceptable. This altar offers four choices, the first. Areas: Petrous, Echoes of Salt. Every attack you receive makes you lose one Life Orb.Your sacred equipment is affected by the Miracle. Each Amanecidas wields a different weapon and moveset. First thing you should understand is that while the Penances do add difficulty to your run, they aren't exactly handicaps; a lot of the difficulty on a NG+ run comes from the increased health and damage enemies get. Damage suffered reduces your Fervor stocks. But then, penitence has its rewards Immaculate Bead + Penitence of The True Guilt = Bad. To get this item, equip the Immaculate Bead until it is engulfed in guilt after exactly 3 deaths. Boss battles now effectively double in length, unless you can find a way to maximize your Ferverous Blood usage. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . You can enjoy the increased speed after dodging and not worry about taking more damage. All progress for quests, bosses, general exploration, and key items. You're browsing the GameFAQs Message Boards as a guest. The last choice seems to be just a cracked reflection of the Penitent One, and is most likely the option to play Blasphemous the regular way, without an active Penitence. Create an account to follow your favorite communities and start taking part in conversations. The lack of regular healing, however, is a real handicap, though this is partially offset by the improved vampirism effects. I think that's just a glitch on the Switch version currently :/. -Your enemies are unrelenting. Basically, it's the downside of True Guilt without the accompanying upside. No, this is the "Ranged" build. I beat the ng+ with the bleeding heart and found the game actually easier then normal mode without bleeding heart. It is life-saver on this mode, trust me. I'll highlight which tools I think are preferable for each specific Penance in the discussion below, though certain items - especially traversal tools (like the Linen of Golden thread relic), which will allow you to grab Empty Bile Flasks, Health and Fervor upgrades earlier then you would otherwise be able to - are highly recommended for any NG+ run. Bile Flasks do not heal your health, but restore your Fervor instead, and Guilt rises to maximum upon death, meaning it lessens your fervor bar as high as it can go. Yep, whole new free DLC with a New Game+ including new batch of bosses, penances and various quality of life changes. Bile Flasks regenerate several Orbs over time, but suffering damage stops this process.Your enemies are relentless. Blasphemous Wiki is a FANDOM Games Community. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Will you earn them all? -Regret overcomes you. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The Drop of Coagulated Ink can be a nice thing to have as well, allowing you to maximize your prayer damage as an alternative to sword attacks. All trademarks are property of their respective owners in the US and other countries. The first Blasphemous DLC, The Stir of Dawn, introduces a number of new mechanics and features to the game, and perhaps the most interesting among them is the Three Penitence system. Almost-free ranged attacks (Fervorous Blood) are amazing! Bile Flasks do not heal you, but instead refill your Fervour. Hey guys, didn't know how much other people play this game, but figured it might help to give tips on alternate game modes we've gone through. It is not clear if players can return to the altar later on to switch out their Penitence. Mea Culpa attacks are half as effective.Your mind is stronger, your determination an endless supply of fervor. New animated cutscenes are attached to them. Namely, Escribars Fire is no longer bullshit, Not as boned as me picking Penance of True Guilt for my first NG+ experience despite sucking at the game Saying that, I've only got two base game boss fights left, but haven't done any DLC bosses yet. Thanks! The hair knot for your Rosary ( Thanks Altasgracias) also boosts your attack power, every little bit helps. Requires Weight of True Guilt . Saeta Dolorosa, in particular, becomes a very powerful anti-Boss tool, especially against bosses with an exposed weak point, as whaling on these will rapidly restore your entire health bar. But, what's this? There are several steps to complete and we listed them in order: . and our You want it on almost constantly, and due to how the bile flasks now work, you have plenty of fervor to help you on that. The reward for completing this Penance is the relatively inconsequential Reliquary of the Suffering Heart prayer bead, which grants you gradual health regeneration in addition to the normal instant health restoration you get when using a Bile Flask. The explosion inflicts increased damage and can knock enemies back allowing for further hits, while the boomerang effect helps if you've overshot or if the enemy is moving toward you aggressively. There are three penitences that can be obtained in True Torment mode: -Your skin is torn, only your will keeps you going. The Molten Heart of Boiling Blood works wonders for map exploration and traversal, but is useless against Bosses, so that's where the Saeta Dolorosa comes in. A second potential strategy is to use Tiento to your Thorned Hairs to avoid damage and allow yourself time to heal. Sure, you could opt for no penance at all, but THIS DECISION IS IRREVERSIBLE, DO YOU REALLY WANT TO DO THAT??!?! The reason I say that clockwise order is best is that this bead is most useful to have in Penitence of Unwavering Faith, but I still highly recommend starting with Unwavering Faith simply because I believe this is the most dangerous mode both in traveling through the map and fighting the bosses, even if you already have the Bleeding Heart reward bead. Those that manage to embrace their chosen penance and prevail will be rewarded with a new skin as well as a powerful, unique Rosary Bead that both share the theme of said penance. Floral Pursuit Day 3 Guide (Observant Wind) Genshin Impact, Bungie warns that hasty Guardians can accidentally skip the Defiant Battleground: EDZ cinematic. Nothing can ease your pain. Health orbs? The Amanecidas are ancient guardians of the Miracle, resting underground in their gilded sepulchers buried throughout Cvstodia. Sounds like a total nightmare! Create an account to follow your favorite communities and start taking part in conversations. http://i41.photobucket.com/albums/e277/egpNoodlez/BBE_40.jpg. done with the penitence of the bleeding heart, and tried doing ng+ with no penitence. The reward for completing this Penance is the incredibly powerful Reliquary of the Sorrowful Heart prayer bead, which allows you to switch between Bile Flasks and Fervor Flasks at whim, meaning a Penitent with this item can spam prayers and not have to worry about running out of fervor while still being able to heal normally. This is most useful in the overworld, where you have to be especially careful not to die because you get gimped very badly by full guilt immediately, and because if you die twice you lose all your souls. They also reward 20% extra Tears of Atonement. Falling in battle will maximise your Guilt Level. Though personally Unwavering Faith, with the fervour regen, is my favorite Penitence. Cookie Notice I just got through the Penitence of True Guilt, which removes your Tears of Atonement and places them on your Guilt Fragment. In order to restore these precious resources to their former glory you will have to venture out and reclaim them once again! Now however doing the guilt penitence, I am struggling even against regular enemies. Bile Flasks will not heal you, refilling your Fervour instead. 2, " " . But fear not! I beat the ng+ with the bleeding heart and found the game actually easier then normal mode without bleeding heart. These challenge room involve surviving waves of enemies. I cannot overstate how valuable this bead was for my experience of the next two NG+. And yeah, that prayer easy-modes Exposito even on a normal game. and requires knowledge on how to not get him to kill hisself. Git Gud at dodging, I guess. The Penitent Ones pilgrimage is arduous and wrought with suffering and danger, but when The Stir of Dawn arrives so will some comfort in the form of a furry friend, This particular resident of Albero will appear for particularly lucky Penitent Ones, so if they do be sure to take a moment to give them a pet or two, or three, or twelve. This new system was featured prominently in the DLC reveal trailer, and it seems to alter the way Blasphemous can be played in some major ways. Falling in battle will maximise your Guilt Level. Bile Flasks will replenish multiple orbs over time. Still, it's a nifty effect to have: pop it on and you can really stretch your healing capacity during early game traversal, as a single flask can potentially heal you to full, regardless of upgrade level. The lowered defense does nothing since you only take one orb of health per hit anyway. Each penance has its own set of rewards.
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